This vulnerability opens a web of lies, conspiracies and mistrust where neither player nor character know which side to trust. From the titular Kain to the return of the Elder God, Moebius and a few new characters, we are never sure on which side, if any is speaking the truth. Sadly, we are never given the option to decide for Raziel, rather we simply guide him as we platform, face enemies and explore long abandoned temples.
- Some of the best voice-acting output ever put into a videogame
- Possibly the best time travel story ever told
- Stronger puzzle design with no sliding blocks
- Combat has been simplified and is now useless at best and annoying at worst
- No longer an open world, Soul Reaver 2 is now entirely linear
- Unlike its predecessors, there are now no secrets to explore
he hologram cover of the first one in favor of a more traditional model. I can't say I appreciate the box art as much as I did in the original game. Inside, you'll find the game, manual and an Eidos registration card.
Funnily enough, the back of the box is misleading, stating Raziel can earn new glyphs and physical abilities, something which never made it onto the final release. There's even a screenshot featuring Raziel performing an animation from Soul Reaver which isn't present in Soul Reaver 2 either.
The manual is pretty solid, effectively summarizing the events of Blood Omen and Soul Reaver while detailing the game's intricacies. The text is adorned by screenshots and the occasional artwork though sadly, all images are in black and white. Overall, I quite like this packaging, even without the hologram cover it's still a solid packaging.
Packaging Grade: B