Army combat is fought in a turn based tactics mode, similar to that of Master of Magic and to a lesser degree the Total War series, here you'll control your squadrons in a grid-like battlefield in real time, the combat itself isn't very deep but it is pretty fun and if you have a general who's a mage or a priest in the battlefield you can even cast magic, alternatively you can just bring magical gear with you, that will usually turn the tide of any battle. I really love that you can have massive armies on your reinforcement lines, just waiting to be sent to the battlefield.
Finally, you have a Dungeon-Crawling mode in a Doom-like 3D environment, here, you and up to three of your generals will form a party and go relic hunting, combat can be either turn based similar to Final Fantasy (but with D&D rules) or closer to MMO gaming, the combat is fairly fun, but the characters look so goofy when they're fighting up close as the thrusts and parries never physically hit the enemies' avatar (though it counts as a hit in game).
The Treasures recovered from this mode can be used to either improve your status or taxes in the Kingdom map mode, while magical items can be used in military combat and of course, there's always the bonus of having your generals level up, that's always handy.
Trivia: The game reportedly sold less than 50,000 copies, though thankfully eBay copies are cheap and plentiful.
- A very unique game
- The turn based strategy sections are deep and engaging
- Military combat is a bit shallower, but it can still be a challenge
- Dungeon Crawling is pretty fun
- You can just play one mode if you're tired of the rest of game
- Military combat and Dungeon Crawling sections have poor graphics even by '97 standards
- The camera is pretty glitchy while dungeon crawling