Developer:    Activision
Publisher:     Activision
Played on:    XBLA Game Room

Although often considered to be one of the best 2600 games I personally feel like time has not been kind on this classic.

As Pitfall Harry you have 20 minutes to find all treasures in a dense jungle, filled with scorpions, snakes, crocodiles and barrels (huh?). You can usually jump over most threats, though the crocodiles require you to jump ON them when their mouths close, it's a bit tricky at first but you'll soon get the hang of it, other times you can jump on vines and swing to the other side which is definitely a blast, if you go underground every time you reach the end of a screen the game jumps you three screens ahead, however there's quite a few dead ends as well, so some memorization is essential.

Overall, the game was okay, but every time you boot it up you'll always have the same experience, at first the 20 minutes limit will be a major hindrance, but after a while you'll have an optimal path memorized and it becomes cakewalk

- Jumping over the obstacles and picking up treasures is good clean fun
- Love the Tarzan reference when you swing on vines

- Kind of feels like the same thing every time I play it
- The dungeon system feel unnecessarily complex

Final Grade: C+

1 comment:

  1. I agree I would have graded it C+ too! Atari era was pretty cool